#SAMURAI SHODOWN 4 SOUNDTRACK SERIES#
It was not until 2003 when the main 2D series gets its fifth game: Samurai Shodown V.Īmakusa's Revenge retains most of the new aesthetics and look, but the dark, serious feeling was toned up sprites of the characters and backgrounds are brighter and have more vivid colors, making a little return to the cartoonish style from the series' first two games. Also in 1997 releases The Last Blade for the rest of Neo Geo systems, a new fighting series also featured weapon-based combats but with a diferent plot, characters, and concept direction than Samurai Shodown. In 1997, SNK launch the company's first 3D game: Samurai Shodown 64 for the Hyper Neo-Geo 64 arcade board. This would be the last Samurai Shodown game of the main series released in 7 years. Due to mixed reception of Blades of Blood, SNK removed most of its new game mechanics, revamped others and add some new moves. Shiro Tokisada Amakusa returns as the titular antagonist time after his defeat in the first Samurai Shodown videogame. This is the second and last game in the 2-chapter storyline between the original Samurai Shodown and Samurai Shodown II.
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It's the fourth overall game in the Samurai Shodown series after the release of Samurai Shodown III: Blades of Blood.
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Samurai Shodown IV: Amakusa's Revenge, know in Japan as Samurai Spirits - Amakusa's Descent, is a weapon-based fighting game produced by SNK in 1996 for the Neo Geo arcade, home and CD systems, with ports to other home consoles. ESRB: T for Teen - animated blood, crude humor, violence.